Perpetual magic

When this card is played in the field, except for each turn of the opponent, the cost of five cards in the player’s card deck allows the opponent to choose one of summoning monsters to launch magic and traps in his own turn.
CD16V Demon (Demon Family, Four Stars, Dark Attribute, Attack 15, Defense 15)
gravekeeper’s priestess
When this card angel clan fights with the warrior clan, the damage suffered by the monster it fought will be calculated as usual at the end of the battle damage calculation stage.
CD17VI tower
Field magic
If you want this card to play on the spot, neither side can launch magic and trap cards for a single monster
CD1VII Stars (Angels, Four Stars, Light Attribute, Attack 17, Defense 17)
gravekeeper’s priestess
When the player summons this card, he can take out a "VIII Moon" from the deck and add it to his hand card.
CD19VIII Moon (Angels, Four Stars, Light Attribute, Attack 1, Defense 1)
gravekeeper’s priestess
When the player summons this card, he can take out an "I Sun" from the deck and add it to his hand card.
CD2I Sun (Angels, Four Stars, Light Attribute, Attack 19, Defense 19)
gravekeeper’s priestess
Players can take out a "VII Star" from the deck and add it to the hand card when summoning this card to the field.
CD21 trial
Usually magic
After this card is launched, there is an attack in the opponent’s place, which means that the monster department has become a garrison, which means that all garrison means that the monster department has been destroyed.
CD22I World (Angels, Ten Stars, Light Attribute, Attack 41, Defense 41)
gravekeeper’s priestess
This card can’t usually summon sacrifices with the surface side of the card representing "I Sun", "VIII Moon" and "VII Stars" before it can be specially summoned from the hand card or deck. This card method is destroyed by magic, traps and monster effects aimed at this card. When the surface side of this card is in the field, monsters with lower original attack power than this card can’t attack and can’t change the offensive and defensive forms.
CD23 is strong.
Usually magic
After this card is launched, the player can draw another card from the deck.
CD24 Qingjing cemetery
Usually magic
After starting, you can choose one of the player’s and the opponent’s cemeteries to exclude all monsters. At the end of this turn, all monsters in the exception area will return to the cemetery.
CD25VI Hidden Holy See (Magicians, nine planets, Dark Attribute, Attack 41, Defense 26)
Fusion monster
"II Pontifical"+"V Pontifical"+"I Hermit" When this card is on the sidelines, the player will exclude three cards from his own card group every turn. When the opponent launches a trap and monster effect on this card, this card will be excluded first. When the effect is judged, this card will be recalled to the field. This effect can be used once a turn.
CD26VII Inverted Demons (Demons, Seven Stars, Dark Attributes, Attack 27, Defense 27)
Fusion monster
"II upside-down man"+"V demon" This card can change its meaning once per turn. A monster’s offensive and defensive means that when this card fights with a water monster, it can be destroyed directly according to the opponent’s combat value. In this case, the direct damage to the opponent’s player is equal to the current attack power of this card.
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Character Card Table Jaden Yuki Elements Strike Back
Updated at 2691 19:19: Word count
DCW1EHERO Shadow Man (Warrior, Four Stars, Dark Attribute, Attack 4, Defense 19)
gravekeeper’s priestess